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Spring Cleaning

Date

April 2023

Project type

Houdini Simulation

It's spring cleaning time...in the middle of a zombie apocalypse.

Model and animation taken from mixamo.com, simulation created in Houdini and rendered in Redshift.

My first attempt at simulating an animated object-- having blood splash out from an exploded head. I discovered the switch function in Houdini which allows for a mesh to be animated up to a certain frame before switching to being simulated, which worked in giving the illusion that the simulation and animation were occurring concurrently.

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