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Environment Art Tools and Shaders
Project Type
Technical Documentation
Date
April 2024
A documentation of some material shaders and a spline tool that I have built while working on a game project in Unreal Engine 5.
Short overview:
- Blueprint spline tool, useful for tileable objects like vines, bridges, roads and even buildings
https://vimeo.com/929246645?share=copy
- Vertex painting + World Projection Material
https://vimeo.com/929246645?share=copy
- Non-directional "God Rays"
https://vimeo.com/929246671?share=copy
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